Soldados daneses llegan a Estonia en el marco de la Presencia Avanzada Mejorada de la OTAN

La Presencia Avanzada Mejorada de la OTAN está dirigida actualmente por el Reino Unido, y Francia y Dinamarca también proporcionan fuerzas de forma rotativa.

MÁS INFORMACIÓN : https://es.euronews.com/2022/03/13/soldados-daneses-llegan-a-estonia-en-el-marco-de-la-presencia-avanzada-mejorada-de-la-otan

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Comic Book Reviews for This Week: 9/8/2021

Batman #112 is, in broad strokes, little more than a bedazzled version of last week’s Batman: Fear State: Alpha #1. The issue goes back over the same territory: Simon Saint’s weird obsession with the Magistrate and his idea of how to save Gotham, that his plan isn’t going so well thanks to the Scarecrow so now he has to bring in Peacekeepr-01, and all the moving parts of the Bat Family, complete with Batman finally getting back together with them despite being messed with by Scarecrow. The only real difference here is that Tynion has Saint monologuing (via an extended television promo) whilst looking like a bootleg Steve Jobs (which is actually pretty decent art on Jiminez’s part) but nothing, and I can’t stress “nothing” enough, really moves forward unless you consider the introduction of another absolutely ridiculous plot device character , Peacekeeper-X. Batman #112 like so much of everything in recent arcs just feels like a reheated version of things we’ve seen before. At least this time Tynion is recycling his own homework. — Nicole Drum

Every issue of Batman/Catwoman has somehow managed to get worse than the one before it, but this week’s Batman/Catwoman #7 is spectacularly awful. Liam Sharp’s art does no favors to Tom King’s already inchorrent and disconnected storytelling, especially with the entire opening of the issue focused on essentially a Bat/Cat sex scene that has no purpose other than to remind readers that Batman really does have a relationship with Catwoman. And speaking of Catwoman, as this series wears on, it becomes increasingly clear that King doesn’t seem to have any idea of how to write her. Or Helena. Or honestly any of the characters. What’s left is this jumbled mess of narratives that seem to just be telling a pretty lackluster story: Joker was really bad and Batman never did anything about it so Catwoman did because she was probably always toxic after all. In the back half of this series, one would have hoped we would be getting something interesting. Unfortunately, that’s just not the case. — Nicole Drum

As comic book villains go Black Manta probably isn’t at the top of most folks’ lists, which is unfortunate. As one of Aquaman‘s most significant and dangerous foes, Black Manta, the assassin and the pirate, is an interesting character. So the character is receiving his own limited series written by Chuck Brown with art by Valentine De Landro, colors by Marissa Louise, and letters by Clayton Cowles, offering readers a real opportunity to dig in. However, while Black Manta #1 possesses some intriguing ideas and an interesting overall premise, the first issue has many moving parts that never offer readers quite enough context to warm up to the mystery this story is establishing. — Nicole Drum

Blue & Gold continues to pile misfortune on Blue Beetle, as he finds himself struggling to balance managing Kord Industries and keeping his best friend alive. At his best, Blue Beetle is a Spider-Man-esque character, a street-level character who relies on his wits to save the day. Writer Dan Jurgens excellently shows that Kord is a character who knows he’s in over his head but keeps trying anyways. Meanwhile, Booster is a hustler extraordinaire who serves as an additional source of misery for Kord, but still has his heart in the right place… sort of. This comic contains classic Blue & Gold shenanigans and is still a very fun read. — Christian Hoffer

THE CONJURING: THE LOVER #4

Things are only getting worse for Jess, with the otherworldly forces pushing her to turn on even her closest allies, bringing her to some tragic confrontations. What works so well in this issue is the idea that, as someone struggles with their identity (especially in the less-accepting ’80s), they can feel like they are cursed merely for being who they are. Jess has no one to turn to, no one to believe in her, and even believes that part of her is consumed by darkness in a literal sense. Even without the previous three issues, this installment finds the perfect balance of real-world and supernatural threats, making for a harrowing experience. Additionally, the backup story helps shed light on one of the most iconic objects in The Conjuring universe, which only helps push this issue over the top to become a must-read story for fans of the horror franchise, as they have just enough time to catch up before the final issue is unveiled. — Patrick Cavanaugh

Crush & Lobo continues to be the surprising delight of the year. With no particular affinity for either character, it wasn’t easy to know what to expect going in. It turns out it’s a beautiful and fun series with undercurrents about identity regarding what we inherit from our parents. In this fourth issue, Crush must live Lobo’s life as she fills his spot in the prison system (the story includes a few jabs at the inherent inhumanity and callousness of such systems as well). Mariko Tamaki focuses squarely on Crush reclaiming her identity, beautifully emblemized by Amancay Nahuelpan’s name-shaped pane. Meanwhile, Tamra Bonvillain’s stunningly brilliant, neon-tinged colors infuse the book with barely-contained energy, serving as a distinct visual signature. I didn’t see this book coming, but I sure am glad I’m here now. — Jamie Lovett

Rating: 4.5 out of 5

Jessica Cruz is a fan favorite as a Green Lantern, but she just might become an even bigger favorite as a Yellow Lantern, and no, I did not see myself ever saying such a thing, but here we are. It’s all thanks to writer Ryan Cady, artists Sami Basri and Tom Derenick, colorist Hi-Fi, and letterer Rob Leigh, who are responsible for this week’s Green Lantern 2021 Annual. The story picks up from the short story that revealed Cruz defending a safe station all by herself from Sinestro’s Fear Corps, and now we see how she ended up staying a Yellow Lantern and eventually saving Keli’s life. If you ever doubted just how much of a badass Jessica is, look no further, as not only does she hold her own in every Sinestro scene, but also allows for readers to see the power of fear and how it can be utilized in a completely different way. It also never feels like she’s been manipulated, though you also of course understand that Sinestro has his own motives. When Cruz is in action against Lyssa Drak, Basri and Hi-Fi more than deliver, and Drak has never looked cooler and more like a threat. Plus, not going to lie, I’m always for Hal Jordan getting checked, so that’s an evergreen plus. I would read this as an ongoing series without a second thought, but as an annual, this is a must for any fan of the Corps without a doubt. — Matthew Aguilar

Rating: 4.5 out of 5

GREEN LANTERN #6

Green Lantern has expanded the franchise’s world quite a bit, which is saying something when you’re dealign with a cosmic force like the Corps. In Green Lantern #6 however, some familiar hallmarks return, though they’ve been delightful twisted into something fresh and unknown. Writer Geoffrey Thorne, artist Marco Santucci, and colorist Mike Atiyeh once again showcase why Jo is so highlight regarded as a detective, but they also highlight her affinity for leadership and assessing one’s character throughout, including a confrontation with Sinestro that fans will absolutely love. Her confidence, power, and wit shines, confronting Sinestro as an equal and earning a respect that few others ever have, despite assessing his character right to his face. I’m already looking forward to more of their interactions, but things are just as exciting on the other end of the universe, as John Stewart, Salaak, and the surviving Lanterns go to rescue an old favorite. Artist Tom Raney steps and delivers a sense of urgency and direness that helps propel the narrative forward, and the grander mythology this side of the story ties into brings new elements into the mix that shake up expectations and keeps the reader guessing. Green Lantern has truly hit its stride, and even without rings happens to be one of the best books in DC’s galaxy. — Matthew Aguilar

Rating: 4 out of 5

DC #2

INFINITE FRONTIER #6

No exaggeration, this final issue of Infinite Frontier made me want to scream from the rooftops. As the fight against Darkseid gets brought to a head, the truth about DC’s omniverse gets blown right open, and the new status quo proves that DC Comics are about to never be the same yet again. Joshua Williamson pulls off a rare feat—an event title that lays a massive amount of groundwork for future stories, while also bringing about fun, consequential beats or shifts in storytelling for every member of its eclectic ensemble. Xermanico’s art and Romulo Fajardo Jr.’s colors are a stellar compliment to the maximalism of the event, with countless sequences that are genuinely breathtaking to look at. Time and time again, Infinite Frontier has proved itself to be the most unabashedly ambitious, essential title DC is publishing right now, both in its premise and its execution—and with this finale, that couldn’t be any more apparent. — Jenna Anderson

Rating: 5 out of 5

JUSTICE LEAGUE #67

“The United Order” arc of Justice League has been a bit of a mixed bag, and the same goes for “United Order Part Four” in Justice League #67. Artist Phil Hester and colorist Hi-Fi craft some massive action sequences, but the introductions of the United Order break up the rhythm and unfortunately also don’t seem to help endear the group to the reader. They just don’t seem that interesting at the moment, and the villain of the story isn’t all the compelling either. Things change about midway through though once Brian Michael Bendis brings more intriguing conflicts into the mix, both in how to deal with Synmar, who should make that choice, and what appears to be a line drawn in the sand between the League and the United Order. It seems to get here we had to go through there so to speak, and if this is where the road is heading, I’ll be okay with it. Once again though the star of the issue is Justice League Dark’s “Call of The Darkworld” by Ram V, Sumit Kumar, Romulo Fajardo Jr., and Rob Leigh, who knock this fantastical battle under the water out of the park. The battle between Constantine and Merlin sizzles with style and color, and the battle in Atlantis is filled to the brim with gorgeous action that Aquaman fans are going to love. Then the last page hits, and next issue can’t get here soon enough. — Matthew Aguilar

Rating: 4 out of 5

JUSTICE LEAGUE INFINITY #3

If you thought the first two issues of Justice League Infinity were already “out there,” you might want to buckle up because issue #3 is one hell of a rollercoaster. Part homage to the animated shows of yesteryear, this title is chock-full of DC Multiversal goodness, and the plot is working splendidly. When you introduce something like the multiversal, you’ve either got to have the science down to a T or not take yourself seriously at all, and it seems Infinity is going the second route. That’s not a criticism by any stretch of the imagination, by the way—this book is probably better for doing it. It’s the perfect mismatch of a zany plot with animation-inspired artwork that is really starting to create something special. — Adam Barnhardt

Rating: 4 out of 5

THE NICE HOUSE ON THE LAKE #4

Issue #4 turns its focus to David – the comedian and seemingly least serious member of the group. As with every prior issue, Tynion deftly reveals a three-dimensional human being embedded into the stereotype-career provided at the start. David’s willingness to push boundaries and find humor reveal themselves as a crucial skill in this setting as he avoids the most obvious assumptions. What’s most impressive is how Tynion and Martinez Bueno draw readers through his experience and reasoning. In the final few pages these circumstances of this apocalyptic retreat are made clearer, but every revelation is addressed earlier and attentive readers will perceive how David is solving this mystery in his own fashion. Each step in that journey provides additional nuance to David and those he interacts with. Facial expressions are so clear and enhanced with color in a fashion that can shift the tone between each room and collection of residents. It’s an immersive experience in character and setting, which only deepens the draw into this dark and twisted mystery. I can’t wait for The Nice House On The Lake #5 to arrive. — Chase Magnett

Rating: 4.5 out of 5

SUICIDE SQUAD #7

Your mileage may vary a bit regarding Suicide Squad #7, and it all hinges on whether you love Ambush Bug. If you enjoy Bug’s quips and pseudo fourth wall breaking comics humor, you’re going to probably enjoy this issue a lot, though his presence was a bit much for me, as I prefer to just have the delightful Culebra handling most of the comedy (because she is amazing). Bug leaves a little less real estate for Culebra to work, though writer Robbie Thompson does continue to unearth intriguing nuggets of character for Match, Bloodsport, and Nocturna. Waller’s whole shtick is getting a little tired, but Thompson wisely pivots the story to something completely different to shake things up, heading to the supernatural and introducing a plot twist that really got me energized again for what’s to come. Meanwhile artist Eduardo Pansica, inker Julio Ferreira, and colorist Marcelo Maiolo are on their A-game throughout the issue, and the fight sequences are as over the top and bloody as you’d want and expect. Suicide Squad is moving in the right direction and shaking things up at the perfect time, and I’m all in. — Matthew Aguilar

Rating: 3.5 out of 5

SUICIDE SQUAD 2021 ANNUAL #1

Unlike some of DC Comics’ other late summer annual, Suicide Squad 2021 Annual adds a lot to the lore of this new series – redefining a couple of characters and the scope of the conflict in which they are all engaged. Each change is additive, providing new depth to Superboy and some interesting action for Rick Flag. These are engaging hooks for those already invested in the series. Their delivery is essentially bog standard, though. Artwork is consistent, even with multiple art teams, but an overreliance on splashes results in lots of big panels with barely any impact as the Annual reads like a bloated single issue. Action beats and conversations along the way offer little of interest beyond changes to the plot with most of the new Squad members still struggling to exert personalities that sing a second note. There’s plenty of potential in these teams and their complex configurations, but they’re still missing a spark of inspiration here. — Chase Magnett

Rating: 3 out of 5

SUICIDE SQUAD: GET JOKER! #2

Suicide Squad: Get Joker! #2 delivers a handful of excellent sequences. Although Joker remains an overhyped entity within the story—continually romanticized and explained in captions with little effect on the page—his appearance creates a tense sequence in which several characters are able to make interesting decisions. Every member of this Squad embraces their status as unredeemed degenerates, even if many lack any characteristics beyond that initial sheen. Maleev’s depiction of some subtle shifts before the action explodes is particularly intriguing. However, much like in issue #1, an abundance of pages are spent reestablishing the premise before a quick reversal of affairs is delivered in the final 10 pages. It’s formulaic in a way that makes the deaths less than surprising and the wordplay read like passing the time for the first 75% of the story. Get Joker! is an uneven affair with a few notable highlights. — Chase Magnett

Rating: 2.5 out of 5

THE SWAMP THING #7

Readers finally come to understand exactly what led Levi to his cursed state in The Swamp Thing #7 as he is hunted through the jungles of Kaziranga by toxic members of the Suicide Squad. Levi’s story possesses tragic elements, but there’s little sympathy shown for Levi’s own decisions – constant betrayals of his family and heritage. As The Swamp Thing has interrogated systems and ideologies, it has focused on the flaws of capitalism, but Levi’s sense of self-importance and obsession with knowing what’s best for others creates a clear critique of liberalism. The flaws and responsibilities are clearly defined in the midst of memories and battle, never losing momentum or excitement to narrative exposition. Only the pacing slows here as members of the Squad crawl through the jungle to encounter Levi one by one. While the final splash delivers an excellent cliffhanger, it also feels overdue after two issues of jungle encounters between these entities. However, the ideas and images are crystalline and remain a pleasure to see articulated across each page. — Chase Magnett

Rating: 4 out of 5

Marvel #1

THE AMAZING SPIDER-MAN #73

The Amazing Spider-Man pulls ahead with issue #73 this week, and its convoluted reveal introduces a twist to Kindred’s long tale. As Norman comes to terms with his family’s biggest secret yet, MJ is taken for a ride when a face from the grave appears before her. And as Spider-Man nears the rendevous point, there is no telling what bombshells will be dropped next. — Megan Peters

Rating: 3 out of 5

AVENGERS: TECH-ON #2

Avengers Tech-On #2 opens with a fight scene that is all but unintelligible due to Jeffrey Cruz’s borderless artwork and milky coloring. A precise and kinetic fight is a priority for a book primarily about armored Avengers taking on sentai monsters. Here it looks more like two viscous liquids swirling together. As for those armored Avengers, these Iron Man-built suits simply restoring the powers these characters lost in the previous issue seems redundant. What’s the point of the premise if we’re only turning Avengers into iron-clad versions of themselves with rocket boots? It’s ironic then that the best moment goes to Iron Man himself, channeling some Marvel vs. Capcom energy to call out his giant gun attack. It’s not enough to save the issue and its pointless dialog from being another joyless exercise in going through the motions. Especially egregious is the Civil War-ish tension between Captain America’s moralistic preening and Iron Man’s practically, especially considering Iron Man is the only superhero who is still fully functional. Readers will be left to wonder if this could have turned out better by focusing solely on Iron Man, the character best suited to mech vs. monster action, instead of trying to shoehorn as many Avengers into the book as possible. — Jamie Lovett

Rating: 1.5 out of 5

CHAMPIONS #9

The latest issue of Champions falls into a flight pattern wherein it once again dives into the “Teenage Superhero Registration Law” but this felt like a plotline that had already been done away with earlier in the series. Kamala’s actions here might be noble, but they ring hollow for a law that arrived as quickly as it was jettisoned. Lore and Vecchio excel at character moments exchanged between the young heroes and the energetic artwork necessary to chronicle the adventures of the teenage heroes, but it’s hampered by an arc that just weighs it down. The series needs a refresh and I hope we get one soon. — Evan Valentine

Rating: 2 out of 5

CONAN THE BARBARIAN #25

As Conan’s 300th legacy issue at Marvel Comics, this issue had the potential to tell a wide variety of stories about the beloved Cimmerian—and for the most part, it succeeded in that effort. The issue presents four anthology-style stories for Conan, some of which bridge the gap between the series’ last arc and what comes next, and some of which function as largely-standalone tales. Even with wildly different settings and situations, the majority of the stories feel like slightly-varied variations of the same way to tell a Conan tale. While favorite stories will essentially be up to the preference of a reader, both the Jim Zub-led “Until Our Stories End” and Dan Slott and Marcos Martin’s “Night of Oblivion” feel like surprising standouts. Not only does this issue prove Conan’s staying power in the Marvel universe, but it honestly makes the best argument yet for him to get some sort of anthology book. — Jenna Anderson

Rating: 4 out of 5

DAREDEVIL #34

The final chapter of Daredevil approaches and the many story threads woven across the past several years are drawn together into a tight knot. The individual character arcs form a compelling medley as everyone from Matthew Murdock to Detective North, from Elektra to Typhoid Mary are compelled to make incredibly difficult decisions. All of this action is portrayed with a deft hand as a prison riot with plenty of tense moments promising the upcoming showdown with Bullseye will be some can’t-miss action comics fare. However, this close to the end of the story, the limitations of this Daredevil run also reveal themselves. It’s clear in Daredevil and North’s showdown what has driven them so far and left the world in such chaos, but in confronting the massive systemic justice of the American carceral state leaves both men fumbling for answers. Daredevil appears quite literally mad and Cole can provide no reasonable alternatives for the horror and injustice on display. There is no satisfying answer except revolution—as showcased in the (justified) fire and violence at Rykers—but the genre constraints cannot accept this. It’s unclear how exactly this drama will settle, but it is obvious that superheroes imprisoning petty thieves and drug dealers will remain central to Daredevil and its associated series in the future. No matter how compelling it was to see these critical issues addressed in the pages of Daredevil at the end it seems this may be an outstanding series greatest weakness as it is ultimately unable to confront its own central conflicts in a meaningful manner. — Chase Magnett

Rating: 4 out of 5

DEADPOOL: BLACK, WHITE AND BLOOD #2

It’s time to get meta once again, as Deadpool: Black, White & Blood #2 is upon us, and impressively, the merc with a mouth manages to deliver twice in a row. Things start out with “Purple Craze” by David & Maria Lapham, Pete Woods, and Joe Sabino, and this might be my favorite story of the issue, as it not only highlights how lethal Zebediah Killgrave can be but also showcases Wade’s more gentle side in a small but meaningful way, and the art style brilliantly suits the black, white, and red color scheme. Then we have “Deadpool Party” by the delightful Karla Pacheco, Leonard Kirk, Rachelle Rosenberg, and Sabino, and if you wanted quintessential Deadpool, you’ve come to the right place. A Wade Gambit team-up is always worth praising, and seeing Wade attempt a cajun accent is, well, exactly what you expect but in the best way. Finally we have Daniel Warren Johnson and Sabino’s “Pool Of Death???,” which offers something completely different and is a lovely compliment to the other two stories. It’s introspective Deadpool but not in a forced way. Wade’s dynamic with Warren Johnson, who is the writer in the story, is delightful, and the story’s premise allows us to see over-the-top moments without making them the center of the story. Yes I will always support a Dazzler story, but it’s really the story’s ending that left the biggest smile on my face, and overall this is a Deadpool trilogy that delivers across the board. — Matthew Aguilar

Rating: 4.5 out of 5

DEFENDERS #2

Defenders #2 delivers on all of the spectacle its debut promised with an assortment of wonderfully designed spreads featuring cosmic action enhanced by a panorama of powerful colors. Given the setting and lore-laden characters on display, it meets expectations and offers plenty of fireworks but that leaves little space for this new team of Defenders to express themselves. Doctor Strange, Silver Surfer, and the Masked Raider are so busy explaining their circumstances (albeit as neatly as they can) that there’s little space for any characterization beyond one-liners, much less for readers to recall Harpy or Nebula are also along for the ride. To that end Defenders is becoming a balancing act and here it defers to develop the cosmic mythology that Ewing has elaborately divised across so many different series and other stories – it has never looked better than it does here either. That comes at the cost for characters and even any sense of tension as this tour through Marvel’s very distant past is focused on the “what” above all else. — Chase Magnett

Rating: 4 out of 5

EXCALIBUR #3

Excalibur #23 concentrates on the series’ lore with a guest appearance by Doctor Doom dictating the terms for a tour of Otherworld. Readers who may have left the series or are just looking to catch up will be in for a treat with a bevy of characters, settings, and antagonistic entities all neatly summarized in these pages. They collectively speak to potential wrung both from the modern “Reign of X” status quo and decades of prior Excalibur stories. The appearance of Furies makes for an excellent case in point as the superpowered automatons speak to an abundance of potential even without any notable action sequences or even a single panel showcasing their still impressive design. What’s on the page rarely lives up to its own promise, but the promise remains incredibly enticing given the sprawling stakes and rich elements of lore ranging from Arthurian tales to modern, reality-bending sci-fi tales. It’s hard to look away even when much of the execution comes up short. — Chase Magnett

Rating: 3 out of 5

Other Publishers #1

ARMY OF DARKNESS 1979 #1

It appears that licensing The Warriors proved too expensive and so “1979” is attached to the end of this title. The crossover between two cult films reminds readers why they would be better off watching either at home. Obvious references to The Warriors quickly builds a landscape, but one without much merit. The roving gangs are easily identified but their members possess essentially as much personality as the Deadites they confront. The antagonists, Necronomicon-wielding gang members, provide little interest in action as every figure they confront collapses into a tumble of dull, brown lines and some vague skeletal shapes. Even the arrival of Ash offers readers little of interest in terms of action or humor with jokes that barely count as first draft material and action beats that fail to tell a story. Army of Darkness 1979 is never actively offensive, but it is certainly dull from start to finish with no redeeming qualities to be sussed out. — Chase Magnett

Rating: 1.5 out of 5

BLACK COTTON #5

Marco Perugini’s artwork delivers stylish sword and gun fights – minimalist backgrounds accentuate the action with broad motion lines and clearly defined shapes. This makes the opening pages of Black Cotton #2 quite the thrill ride, but that same style when applied to numerous discussions throughout the rest of the pages leaves much to be desired. Figures are often blocked out in a fashion indiscernible from thumbnails, which actively distracts from the content of these conversations. The potent ideas filling the story fluctuate in focus with some statements reading more like a thesis, but others offering life to their characters. Yet with a world that’s hardly defined in the artwork and characters whose appearances collide throughout their interactions, it’s difficult to provide a good faith reading to often confusing presentations. — Chase Magnett

Rating: 2 out of 5

DANCING WITH THE DRAGON #1

The latest crime noir thriller from Scout Comics, Dancing With Dragons, has the bones of an interesting story, especially with artist Luca Casalanguida really managing to capture the feeling of energy and grittiness that’s required for a story such as this. There are certainly some rough edges here in its premiere issue, as Connor O’Sullivan finds himself in a tale of intrigue in taking money from the wrong people, but things move a little too quickly before really establishing its characters. Still, I’m interested to see if future issues find their footing and spread its wings. — Evan Valentine

Rating: 3 out of 5

DEADLY CLASS #48

With some truly creative panel layouts and visceral, sometimes disturbing images from Wes Craig, the penultimate arc of Deadly Class ends like the series began: with a lot of navel-gazing and moralizing by Marcus, set against a backdrop of violence and fundamental unfairness. We finally find out what happened his final night at Kings Dominion, and it explains perfectly why things are the way they are by the time he finally meets Saya again decades later. — Russ Burlingame

ELVIRA MEETS VINCENT PRICE #2

Both conceptually and in practice, Elvira Meets Vincent Price is the kind of series that throws everything at the wall—but just enough manages to stick to keep the series a delight. This issue dives into how Vincent Price is tied to the ancient Egyptian prophecy that has been haunting both of the horror icons, before catapulting their adventures into a sinister new territory. While not every joke lands, the pair’s dynamic becomes undeniably fun by the end of the issue, and the mystery and stakes of what they’re chasing across the globe are just absurd enough. Juan Samu’s art matches that outlandishness perfectly, whether in the massive supernatural monsters or in Elvira and Vincent driving down the street. This comic is shaping up to be a key title for anyone who loves the horror genre. — Jenna Anderson


EVE #5

The final issue of Eve has a lot of ground (both literally and figuratively) to cover, and by and large, it managed to do so. The issue’s plot manages to hit nearly every expected beat regarding Eve, those in her orbit, and the fate of their post-apocalyptic world, but an argument can be made that it does so a smidge too concisely. Still, the emotional core of Victor LaValle’s narrative could not be more apparent, which makes the moments that could be cheesy or hamfisted feel incredibly genuine. Jo Mi-Gyeong’s art is a conflicting part of the proceedings, well executed at certain moments and difficult to make heads or tails of at others. Still, this final issue proves that Eve has been an emotional, charming miniseries on both a personal and universal scale, and that’s something worth celebrating. — Jenna Anderson


EXCELLENCE #11

Despite some time away, Excellence hasn’t lost a step, as Excellence #11 is just as thought-provoking & compelling as ever. Writer Brandon Thomas continues to explore the fracture-fraught relationship between Spencer and Raymond, but there’s also quite a bit of light shed on Raymond’s complicated relationship with not just his family but the Aegis as a whole. Thomas introduces yet another complex and endlessly fascinating character into the mix that opens up the story in a massive way, while artist Khary Randolph and colorist Emilio Lopez once again deliver bold colors and a wonderfully expressive cast. Excellence has always lived up to its namesake, but its ability to consistently unearth new depth and complexity from its cast and keep you guessing is beyond impressive, and it’s not yet ready to give up its crown. — Matthew Aguilar

HELM GREYCASTLE #4

Endings provide some clarity and the ending of Helm Greycastle has a more coherent plot in that it resolves itself in a clear position. The value of this understanding is debatable as the many revelations and events found in the climax land with a thud. This remains in no small part due to a lack of clarity on its underlying concept – something only compounded in the final page’s cliffhanger. Characters explain their motives and feelings in plain language with only strange accents offering inflection. Historical alterations are undermined and the fantastical elements somehow feel small set alongside them. This strange amalgamation may provide a lot of fun in the wild imaginings of a roleplay session, but it never managed to resonate in comics. — Chase Magnett

Rating: 2 out of 5

Best Funny Animals Videos – Cute Cats😹 and Crazy Dogs🐶 Videos 2022 Compilation! #3

Welcome to Funny Animals Club!
We’ve selected the best of the funniest and cutest Cats😹 & Dogs🐶 videos that will make you laugh all day long.
Enjoy watching this Funny Video!
Try not to laugh!

DIY KÜCHEN-GADGETS || 25 NEUE KOCH-TRICKS, DIE ZEIT SPAREN

BEZAUBERNDE KÜCHENIDEEN UND -TRICKS FÜR WAHRE KÖCHE

Das Experimentieren mit Zutaten ist der Schlüssel, um ein guter Koch zu werden. Aber ebenso wichtig ist es, sich verschiedene Kochmethoden anzusehen. Deshalb zeige ich dir in diesem Video einige meiner besten Koch-Lifehacks, die dein Leben verändern werden.

Ich zeige dir, wie du einige Gadgets verwendest und Zutaten auf unerwartete Weise kochen kannst. Du kannst Kartoffeln in sehr dünne Scheiben schneiden, sie in Öl dünsten und dann mit roter Soße, Käse und Speck servieren.

Du kannst auch Kartoffelschalen verwenden und mit Olivenöl, Zitrone und Kräutern köstliche Chips im Ofen zubereiten.
Wie wäre es mit Kartoffelplätzchen aus dem Ofen, als Beilage zu deinen Hauptgerichten.

Schau dir mein komplettes Video an, um zu entdecken, wie du verschiedene Küchenhelfer verwendest, die Zeit und Geld sparen. Es gibt etwas, das wie ein breiter Kamm aussieht, mit dem du Zwiebeln und Tomaten dünn schneiden kannst. Du kannst Kartoffeln mit speziellen Handschuhen unter fließendem Wasser reinigen.

Ich zeige dir auch einige einfache Rezepte, mit denen du mehr aus den Zutaten herausholen kannst.

Zeitstempel:
0:33 – Leckere Kartoffelnudeln
3:46 – Leckeres Kartoffelpüree und Kekse
5:13 – Hausgemachte Gnocchi
6:59 – Tolle Gadget für die Küche
8:43 – Cooler Fischschaber
10:24 – Gelbe Eier
11:42 – Zwiebeln und Tomaten in dünne Scheiben schneiden
13:13 – Cleverer Knuspermacher

#Kartoffeln #lecker #Gadgets
SONNENSEITE: https://is.gd/pViB8K

5-MINUTEN TRICKS: https://is.gd/uBdbGc

5 MINUTEN TRICKS SPIEL; https://is.gd/7vzjnv

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Spider-Woman prepares for a showdown with her brother in #14 preview | GamesRadar+

If you think the Marvel Comics’ Spider-family is unique, wait until you meet Spider-Woman’s actual family. In recent issues of Spider-Woman, she’s been fighting her brother Michael Marchand – verbally, and in some cases physically – with him and his henchmen over a secret file she has that cured an illness of hers – and that she needs in case her son, Gerry.

It’s all coming to a head in August 18’s Spider-Woman #14, and we have an exclusive preview of the issue by writer Karla Pacheco, artist Pere Perez, colorist Frank D’Armata, and letterer Travis Lanham:

Image 1 of 5

Spider-Woman #14

(Image credit: Marvel Comics)

Spider-Woman #14 preview

Spider-Woman #14

Spider-Woman #14 preview

Spider-Woman #14

Spider-Woman #14

Spider-Woman #14

Image 5 of 5

Spider-Woman #14

(Image credit: Marvel Comics)

Spider-Woman #14

Yes, that opening page is perhaps the most memorable opening page we’ve seen in superhero comics in quite some time.

Marchand has been hounding Jessica Drew for help in finding a cure for an illness his daughter Rebecca. He experimented on Spider-Woman to find that cure, and eventually she got that information – and even shared it with Marchand. But now for some reason, he’s back again wanting Jessica’s copy of that file.

Based on early information about subsequent issues, this is building towards the debut (or reveal) of a new villain named Aeternum. Aeternum is Latin for ‘forever,’ but is also the name of a fictional species of spider – Latrodectus Aeternum – that has been at the center of Pacheco and Perez’s run on Spider-Woman.(Latrodectus is the genus for a family of Spider species known as ‘true widows,’ such as – you guessed it – some Black Widow species.)

Spider-Woman #14’s main cover is drawn by Jungeun Yoon, with a Marvel Games-themed variant by the artists at Netease. Take a look:

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Spider-Woman #14

(Image credit: Marvel Comics)

Spider-Woman #14 covers

Spider-Woman #14

Spider-Woman #14 covers

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Spider-Woman #14 variant cover

(Image credit: Marvel Comics)

Spider-Woman #14 variant cover

Spider-Woman #14 goes on sale on August 18. A collection of this arc, titled Spider-Woman Volume 3, is scheduled for January 11, 2021.

Spider-Woman is one of comic books’ top female superheroes – but does she make our top 10? Here’s our picks for the best female superheroes in comic books. 

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Rogério Gozzi no Game of Fisio (Curitiba + Fisio 2019)

No Curitiba + Fisio 2019 eu apresentei um jogo de conhecimentos de Fisioterapia chamado Game of Fisio, e o resultado foi este que você vê no vídeo, a galera discutindo conhecimentos de forma descontraída e a felicidade estampada no rosto de cada participante. Foi uma experiência transformadora!

Parabéns a todos os envolvidos e se você quiser o Game em seu evento científico entre em contato com a Silene ([email protected]) ou com o Nando ([email protected]) e eles te passam todas as informações 💀

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COVID Booster Shots Now Available At DIA Ahead Of Christmas Travel Season

DENVER (CBS4) – Travelers and employees at Denver International Airport now have a chance to get a COVID-19 vaccine booster shot just steps away from the security lines. On Monday, the airport and Safeway held the first of six booster clinics scheduled throughout December.

The clinics are open to everyone, including employees and passengers. Appointments must be booked online, organizers said. Both Pfizer and Moderna vaccines are being offered.

(credit: CBS)

“It’s a great opportunity for those individuals, especially going into the holidays,” said Nikki Price, director of pharmacy operations for Albertsons Safeway Pharmacies.

Kris Pacheco, who said he’s worked at the airport for more than 10 years, was among the first to stop by the clinic for his booster shot Monday. With some of the busiest days of the year just a week away, the ongoing threat of COVID-19 is at the top of his mind.

“Because of the amount of people that we come into contact with that are travelling from all over the world and different areas,” Pacheco said. 

For that reason, Pacheco was one of more than 12,000 employees to get his first two shots earlier this year at a similar clinic at the airport. It’s also why he returned for his booster shot once they were offered steps away from work again. 

“Hopefully, it will keep me safe with all the crazy variants and stuff going on and protect myself, my family, and others around,” he said.

(credit: CBS)

Monday’s booster clinic comes days after Colorado’s state epidemiologist, Dr. Rachel Herlihy, shared new data on the efficacy of booster shots. In a recent press conference, she said Coloradans who’ve gotten their vaccine booster are about 50 times less likely to be hospitalized than those who are unvaccinated. 

“To get vaccinated, that’s when you really get the best protection,” said Price. “So, whether you are an employee here or whether you are traveling through here, you want to make sure you are protected as you can, so you don’t spread it to loved ones as you’re traveling.”

Jose Enrique Perez’s family won’t have those concerns anymore. During a five-hour layover Monday, his two children got their booster shots.

“It was pretty easy,” Perez said.

The family’s final destination is home in Mexico, where opportunities like this aren’t as easy to find. 

“My country it’s very difficult to get the vaccine,” he said. “Here it’s very easy.”

Organizers say they can handle just about whatever demand comes their way, but employees and travelers must sign up for an appointment online first.

Below are the dates and times for the remaining clinics: 

Wednesday, Dec. 15, 9 a.m.-3 p.m.
Sunday, Dec. 19, 10 a.m.-4 p.m.
Tuesday, Dec. 21, 2-8 p.m.
Monday, Dec. 27, 2-8 p.m.
Wednesday, Dec. 29, 9 a.m.-3 p.m.

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